The books / Mead Making / chapter 12 of 21
Faults and what caused them
All chapters
- Honey, water and yeast
- Why mead goes wrong
- Never boil the must
- Honey and gravity
- The alcohol is the gravity you lost
- Choosing a yeast
- Feed it in thirds
- Sanitise everything it touches
- The cellar through the year
- Three steady readings
- Racking off the lees
- Faults and what caused them
- A stuck ferment and the restart
- Clearing, fining and the second racking
- Stabilise before you sweeten
- Dry, semi-sweet and sweet
- Bottling
- Varietal meads
- Patience is a technique
- Selling mead, and the licence
- What the cellar leaves out
Nearly every mead fault has a cause you could have named on the first day:
- Rotten eggs is hydrogen sulphide from yeast starved of nitrogen; splash-racking or time clears it.
- A stuck ferment is starvation, heat or cold, or too much sugar for the yeast.
- A hot, solvent taste is fusel alcohol from fermenting too warm, and only long ageing softens it.
- Sherry, nuts or wet cardboard is oxidation, from too much air.
That is useful, because it means the fault is a lesson rather than bad luck.
In this game a batch's faults are set by its recipe and shown before pitching. Rotten eggs adds 90 days to clearing, or a splash-rack clears it for 3 percent of the volume. Hot adds 180 days.