The books / Mead Making / chapter 12 of 21

Faults and what caused them

All chapters
  1. Honey, water and yeast
  2. Why mead goes wrong
  3. Never boil the must
  4. Honey and gravity
  5. The alcohol is the gravity you lost
  6. Choosing a yeast
  7. Feed it in thirds
  8. Sanitise everything it touches
  9. The cellar through the year
  10. Three steady readings
  11. Racking off the lees
  12. Faults and what caused them
  13. A stuck ferment and the restart
  14. Clearing, fining and the second racking
  15. Stabilise before you sweeten
  16. Dry, semi-sweet and sweet
  17. Bottling
  18. Varietal meads
  19. Patience is a technique
  20. Selling mead, and the licence
  21. What the cellar leaves out

Nearly every mead fault has a cause you could have named on the first day:

  • Rotten eggs is hydrogen sulphide from yeast starved of nitrogen; splash-racking or time clears it.
  • A stuck ferment is starvation, heat or cold, or too much sugar for the yeast.
  • A hot, solvent taste is fusel alcohol from fermenting too warm, and only long ageing softens it.
  • Sherry, nuts or wet cardboard is oxidation, from too much air.

That is useful, because it means the fault is a lesson rather than bad luck.

In this game a batch's faults are set by its recipe and shown before pitching. Rotten eggs adds 90 days to clearing, or a splash-rack clears it for 3 percent of the volume. Hot adds 180 days.